Thursday 9 January 2014

Landscape Editor

The Landscape Editor mode is very similar to the terrain mode, but it is better optimized, in the sense that it will use less memory, and it also works on mobile maps, where the terrain mode doesn't.

Landscape editor



The first thing you'll see when you click on the landscape editor is a "terrain" creator. It works the same way as the terrain creation, you input the size, then select the component size, that will be the number of squares in each section, click the create landscape button and there you go.

Elevations created with landscape mode


The first set of tools are pretty much the same as the ones used in terrain mode. Paint, smooth, flatten, erosion and noise. The only different tool is the erosion ones, and they are used to smooth the surfaces in a more realistic way.

Adding more landscape

The component tools are very handy, you can use the add/remove landscape components to add or remove a new portion of terrain of the size you selected in the beginning. That can be seen on the image above represented by the faint green square.

Copying terrain

On the region tools you have a lasso selection tool that you can use to select a certain area in the map, the use the copy/paste tool to place it somewhere else. You can move the glowing white box with the translation gizmo on top of it. But before you are able to copy it you must press the "Copy data to Gizmo" button to copy the selection. Then you can move the white box vertically to set a higher or lower terrain than the one you had previously.


Adjusting height










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