Showing posts with label Goals. Show all posts
Showing posts with label Goals. Show all posts

Tuesday, 18 March 2014

To do and wish list for my game

These two lists are things that need to be done so I get full marks, and what I ant to add to my game, red means no progress done and blue means that it's almost done.

·        Pre – Production:
o   Analyse Game structure and Produce Plans and logs for Edit
Status: Almost done – Game dev sheets
o   Utilise social Networking tools to document development of projects
Status: Done – Learner Record
o   Identify game progression challenges appropriate to the game.
Status:
o   Create game concept art
Status:  Done – Concept Board
o   Evidence of level mapping
Status: Almost done – sketch the remaining floors
·        Production:

o   Basic Level Structure
Status: Done
o   Correct use of static meshes
Status: Done
o   Physics and Particle systems
Status: Almost done – Improve placement
o   Create AI for enemies or friendlies
Status:
o   Realistic Lighting
Status: Almost done – check 4th and 5th floor
o   Sounds
Status:
o   Into/cut/end scene
Status: Almost Done – create end scene
·      Post- Production:
o  Game Q&A
Status:
o  Package
Status:
o   Game Design Report
Status:
Wish list:
  • ·        Add door puzzle linking to water volume
  • ·        Finish Teleport Room
  • ·        Place more static meshes