The school year is coming to an end, and so is my obligation to write on this blog. I might continue posting on it from time to time, as I plan to keep studying after I finish this course.
It has been a great year and I have learned so much through it. I remember starting using Scratch, which was a great way of being introduced to games development, but unfortunately a very limited tool.
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1st Level of my Taco Vengeance Game |
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Scratch programming |
I also have a very good grasp of Photoshop now, I learned how to use most (if not all) of the tools in it and also used a little bit of Adobe Illustrator and Flash.
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First Image I've ever Photoshopped |
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Final Concept board for my game |
And finally I also learned how to use UDK, a great engine to learn how to make a game. Of course there are still many thing to learn in these softwares and in many others.
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Rotation widget in UDK |
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One of the stages of my 3D game in UDK |
But I now learned how games a created, the production stages, how each component is inserted, and this gave me a better appreciation for other games.
I am looking forward to continue studying games development next year and learn much more about it, thank you for reading this blog.
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