Friday, 28 March 2014

Adding enemy AI

The focus of today was adding enemy AI to the game. First I started by adding a bot on the first floor that greets you warmly with plasma shots. I've also added a little Matinee sequence in there to show the player where to find a weapon.

After that I started adding AI to the last floor. The AI in there is spawning randomly and will go after the player. It should be the most difficult fight for the player, as the fog will be limiting the vision and there will be lots of enemies.

I successfully created the code for spawning randomly, but had problems with the AI not moving around. I still haven't figured out how to fix this, at the moment I am trying to copy and paste this level in a new file. I think the problem is in the navmesh, and hopefully creating the level again should solve it.

Enemy AI spawning at random places

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