Fog diminishing visibility |
- ExponentialHeightFog
It is a fog that follows the player, almost like a volume that is restricted to the player - FogVolumeConstant
A general fog all around the map - FogVolumeLinearHalfSpace
A plane of fog that can be added to a specific part of your map - FogVolumeSpherical
Same as previous, but is shaped as a sphere - HeightFog
It is the legacy version of ExponentialHeightFog
Wind only has two types:
- WindDirectionalSource
It is a wind that blows in a specific direction - WindPointSource
Wind that blows in all directions, it is less realistic, and example would be a hurricane
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