Friday 7 February 2014

Decals in UDK.

Creating decals in UDK is easy as pie. I created this Blood Spatter decal in less than 5 minutes. First off, you need a cool texture. You can find it on the internet or create your own.

Image sample


Next, make sure the image is in the correct size (multiples of 2) and save it as as Targa(.tga) in 16 or 32 bit. Import it to UDK, and create a new Decal Material. Apply the texture on the material, linking it to the emissive end, and change the blend mode and lighting mode to Modulate and Unlit like the picture shows.

Blending properties 

What this does, is it eliminates the white background, leaving only the blood on the decal.

Applied decal

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